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MOTION SENSORS REVOLUTION

Untill December 2, 2006, the only way to play games was by pushing buttons, but that was changed with the launch of the Nintendo Wii. The Japanese company revolutionised gaming, a swing in golf wwas no more a synchronised push of buttons and analog sticks. The Wii simplified gaming.
With the world quickly moving beyond gamepads, Sony and Microsoft launched the 'Move' and Kinect did something a little more special. It removed the controller from your hands.
All it needed was the sensor placed near your tv, and would then capture your body movements. While the software had it's glitches, the possiblities were endless. Soon there were fitness games that could guide you through your daily exercise routine.
While motion sensor gaming is still in it's early stages when compared to gaming as a whole, the positive reception means it can only take off from here. You could soon be dribbling a virtual ball, racing with world class cars, in your living room, scoring, celebrating, while 90 thousand fans cheer you in game avatar.
DREAM. SIMUALTE. FEEL IT
Is our world a cosmic simulation?? You obviously don't believe that, and shouldn't. But it's incredible how technology has changed the world of simulators. In its basic form, a simulator is a device that lets you experience or practise a skill or task withou the cost or risk associated. Here are classic examples.....
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| This Ferrari simulator experience is available to fans in Singapore |
HOW RED BULL GAINED
In only nine years Red bull has managed to go from being the 'fun undergo' of Formula 1, to undisputed championship. Simulation and virtual environments, using software written by an in-house development team, is how they achieved this.
The custom-built RedBull Racing simulator puts the driver on a 10-foot, hydraulically-controlled hexapod. Atop this platform is a 180 degree screen fed by three projector, along with an exact recreation of the cockpit.
"We design the entire car in 3D, in a virtual environment. Using CFD (computational fluid dynamics) - a virtual wind tunnel - a supercomputer, and software to stimulate airflow, we can test and analyse the predicted strength of each new component before we spend the time and money on manufacturing it," says Al Peasland, head of Technical partnerships.
For each race Red Bull sends 100 GB of data from the track to its factory and back, in real time. This data is used to influence 25,000 design changes to the car over a season, which are implemented trackside in very tense conditions.
MOTION SENSORS REVOLUTION

Untill December 2, 2006, the only way to play games was by pushing buttons, but that was changed with the launch of the Nintendo Wii. The Japanese company revolutionised gaming, a swing in golf wwas no more a synchronised push of buttons and analog sticks. The Wii simplified gaming.
With the world quickly moving beyond gamepads, Sony and Microsoft launched the 'Move' and Kinect did something a little more special. It removed the controller from your hands.
All it needed was the sensor placed near your tv, and would then capture your body movements. While the software had it's glitches, the possiblities were endless. Soon there were fitness games that could guide you through your daily exercise routine.
While motion sensor gaming is still in it's early stages when compared to gaming as a whole, the positive reception means it can only take off from here. You could soon be dribbling a virtual ball, racing with world class cars, in your living room, scoring, celebrating, while 90 thousand fans cheer you in game avatar.











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